Right now, there is a lot of fear in the industry about AI killing concept art jobs. The reality is that pure painters who refuse to adapt are struggling to hit studio quotas. However, the Hybrid Artist, the professional who seamlessly integrates Machine Learning tools with traditional painting mastery, has become the most in-demand hire in AAA game and VFX development.

Join Dave Arredondo, an industry veteran with over a decade of experience creating characters for companies such as Amazon Games, Tencent, Epic Games, and Meta.
In this curriculum, Dave pulls back the curtain on how to leverage AI LLMs to iterate designs rapidly, eliminating inefficiencies in the design process. These modern workflows drastically boost speed, acting as a stark contrast to the slow, outdated process of manually drawing alternate concepts from scratch for client work. You will learn how to let the machine do the heavy lifting, so you can focus on executing the final 30% of pixel-perfect polish that studios actually pay for.
We'll cover some of the best practices to consider and how concept art/designs for AAA game production are constructed in modern day game development.
We will cover the following core skill sets:
- Setting up your mood board
- Custom brushes
- Canvas Setup
- Working with head profiles
- Silhouette designs
- Thumbnail creation
- Photobashing
- Prepping concepts for 3D asset creation
- Leveraging AI LLM for quick studio pipeline iteration and integration
- Orthographic and portfolio presentation
Downloadable Assets & Modular Workflows
Concept artists at top studios don't redraw everything from scratch. They build modular designs with individual pieces like visors, valves, and mechanical attachments that effortlessly snap together. You will learn this exact modular design process, enabling incredibly rapid asset creation.