Maya & Unreal: First Person Shooter Animation for Beginners
In this foundation course we will be learning the fundamentals of a character animation first person shooter taught by a AAA game professional with university level accredited instruction!
Save up to 15% vs purchasing courses individually!
In this foundation course we will be learning the fundamentals of Character Animation and game development. (specifically for the Unreal engine, but this method will also work for other game engines such as Unity).
Learn everything necessary to learn First Person Shooter based Character Animation utilizing Autodesk Maya taught by a AAA game professional with university level accredited instruction!
Autodesk Maya is the industry standard 3D animation software, understanding the concepts in this course will help you land a job in the game, film, tv, or music industry. In this course you will learn how to animate the Unreal Mannequin utilizing motion capture and keyframe animation.
We will cover the following core skill sets:
3 hours of pro instruction
Getting started with Maya and understanding the animation process
Understanding how to utilize the reference image plane in Maya to create realistic game engine ready animations
Strong Fundamentals of Animation Body Mechanics
Process of using IK/FK controllers and best practices of Unreal Engine's A.R.T. tools for Autodesk Maya
Unreal Engine's A.R.T. rigging tools for Autodesk Maya
Animating with keyframes
Animating a production ready Idle, Weapon Fire, and Weapon Reload quickly and efficiently
Fundamentals of motion capture and how to edit motion data
How to create unique custom animations based on video reference mixing keyframe and motion capture techniques
Utilizing motion capture to animate the cinematic camera with the hot and new VirtuCamera app plugin
Basic Blueprint setup in Unreal for game functionality
Cinematic creation process utilizing Unreal Engine's Sequencer
Advanced polish process to create professional level animation ready for game engine (Unreal/Unity) export
Includes all the rigs and base motion capture necessary to learn while following along
We’ll be utilizing the latest software packages that top tier gaming studios of today use to create all of your favorite titles!
Autodesk Maya, Unreal Engine’s Maya Animation Rigging Toolset (A.R.T. for short), the Unreal game engine, and VirtuCamera motion capture app.
This course features an accredited university animation instructor who has over 15 years of experience animating both keyframe, and motion capture based animation for studios such as Naughty Dog, Insomniac, Sony Computer Ent, Guerilla Games, Sucker Punch, Google, Disney and more.
Maya & Unreal First Person Shooter Animation for Beginners Trailer
FREE PREVIEWModule01_Sequence 1.1 Course Overview
FREE PREVIEW30 Day FREE Trial Autodesk Maya
FREE PREVIEWWacom Discount
FREE PREVIEWModule01_Sequence 1.2 Getting Started with Autodesk Maya
FREE PREVIEWModule01_Sequence 1.3 Getting Started with Unreal Mannequin Setup
Student Feedback
Frequently Asked Questions
Advanced Skeleton Vs. ARTv1
Module02_Sequence 2.1 Unreal Engine Create Project
FREE PREVIEWModule02_Sequence 2.2 Exporting Gun Skeleton from Unreal
Module02_Sequence 2.3 Exporting Animations from Unreal
Module02_Sequence 2.4 Import Idle Animation to Maya
Module02_Sequence 2.5 Weapon Constrain Setup
Module02_Sequence 2.6 Camera Setup
Module02_Sequence 2.7 Import Fire Animation to Maya
Module03_Sequence 3.1 Animation Import
Module03_Sequence 3.2 Animation Cleanup
Module03_Sequence 3.3 Animation Polish Part 1
Module03_Sequence 3.4 Animation Polish Part 2
Module04_Sequence 4.1 Image Plane Reference
Module04_Sequence 4.2 Modifying Reload Animation Part 1
Module04_Sequence 4.3 Modifying Reload Animation Part 2
Module04_Sequence 4.4 Modifying Reload Animation Polish
Module04_Sequence 4.5 Camera Motion Capture Animation
Module05_Sequence 5.1 Character Animation
Module05_Sequence 5.2 Weapon Clip Animation
Module05_Sequence 5.3 Cinematic Camera Animation
Module06_Sequence 6.1 Importing Animations
Module06_Sequence 6.2 Functionality and Blueprints
Module06_Sequence 6.3 Sequencer Cinematic Assembly
Module06_Sequence 6.4 Sequencer Level Blueprint
Module06_Sequence 6.5 Animation Cleanup
Module06_Sequence 6.6 Unreal Engine 5 and Future Versions
Free 30 Day Trial
Autodesk Maya is the industry standard 3D animation software for the game, film, and TV industry. Click here to get started for free! Discounted subscription here!
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