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    $249.003D Animation Course Bundle: Comprehensive Guide To Animation/Rigging

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Course Description

In this foundation course we will be learning the fundamentals of Character Animation and game development. (specifically for the Unreal engine, but this method will also work for other game engines such as Unity).

Learn everything necessary to learn First Person Shooter based Character Animation utilizing Autodesk Maya taught by a AAA game professional with university level accredited instruction! 

Autodesk Maya is the industry standard 3D animation software, understanding the concepts in this course will help you land a job in the game, film, tv, or music industry.  In this course you will learn how to animate the Unreal Mannequin utilizing motion capture and keyframe animation.

We will cover the following core skill sets:

  • 3 hours of pro instruction

  • Getting started with Maya and understanding the animation process

  • Understanding how to utilize the reference image plane in Maya to create realistic game engine ready animations

  • Strong Fundamentals of Animation Body Mechanics

  • Process of using IK/FK controllers and best practices of Unreal Engine's A.R.T. tools for Autodesk Maya

  • Unreal Engine's A.R.T. rigging tools for Autodesk Maya

  • Animating with keyframes

  • Animating a production ready Idle, Weapon Fire,  and Weapon Reload quickly and efficiently

  • Fundamentals of motion capture and how to edit motion data

  • How to create unique custom animations based on video reference mixing keyframe and motion capture techniques

  • Utilizing motion capture to animate the cinematic camera with the hot and new VirtuCamera app plugin

  • Basic Blueprint setup in Unreal for game functionality

  • Cinematic creation process utilizing Unreal Engine's Sequencer 

  • Advanced polish process to create professional level animation ready for game engine (Unreal/Unity) export

  • Includes all the rigs and base motion capture necessary to learn while following along

We’ll be utilizing the latest software packages that top tier gaming studios of today use to create all of your favorite titles!

  • Autodesk Maya, Unreal Engine’s Maya Animation Rigging Toolset (A.R.T. for short), the Unreal game engine, and VirtuCamera motion capture app.


This course features an accredited university animation instructor who has over 15 years of experience animating both keyframe, and motion capture based animation for studios such as Naughty Dog, Insomniac, Sony Computer Ent, Guerilla Games, Sucker Punch, Google, Disney and more.

Course curriculum

  1. 2
    • Module02_Sequence 2.1 Unreal Engine Create Project

    • Module02_Sequence 2.2 Exporting Gun Skeleton from Unreal

    • Module02_Sequence 2.3 Exporting Animations from Unreal

    • Module02_Sequence 2.4 Import Idle Animation to Maya

    • Module02_Sequence 2.5 Weapon Constrain Setup

    • Module02_Sequence 2.6 Camera Setup

    • Module02_Sequence 2.7 Import Fire Animation to Maya

  2. 3
    • Module03_Sequence 3.1 Animation Import

    • Module03_Sequence 3.2 Animation Cleanup

    • Module03_Sequence 3.3 Animation Polish Part 1

    • Module03_Sequence 3.4 Animation Polish Part 2

  3. 4
    • Module04_Sequence 4.1 Image Plane Reference

    • Module04_Sequence 4.2 Modifying Reload Animation Part 1

    • Module04_Sequence 4.3 Modifying Reload Animation Part 2

    • Module04_Sequence 4.4 Modifying Reload Animation Polish

    • Module04_Sequence 4.5 Camera Motion Capture Animation

  4. 5
    • Module05_Sequence 5.1 Character Animation

    • Module05_Sequence 5.2 Weapon Clip Animation

    • Module05_Sequence 5.3 Cinematic Camera Animation

  5. 6
    • Module06_Sequence 6.1 Importing Animations

    • Module06_Sequence 6.2 Functionality and Blueprints

    • Module06_Sequence 6.3 Sequencer Cinematic Assembly

    • Module06_Sequence 6.4 Sequencer Level Blueprint

    • Module06_Sequence 6.5 Animation Cleanup

    • Module06_Sequence 6.6 Unreal Engine 5 and Future Versions


One-On-One Expert Advice with the Instructor

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    60 Minute Coaching Call

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