Game Design Flagship Masterclass | Indie Game Development
All inclusive instruction covering all the steps necessary to create a top tier elite level indie game from start to finish.
8.5 Hours of Video
80+ HD Lessons
Great for Beginners
5 Downloadable Resources
3.5 Hours of Video
30+ HD Lessons
Great for All Levels
9 Downloadable Resources
Top Requested Game Design/Game Development Course Features from Our Student Surveys
Course Details
This flagship masterclass course will provide all the steps necessary to create a top tier elite level indie game from start to finish.
Learn everything necessary to create a proof of concept indie game from scratch from start to finish, all taught by a AAA game professional with university level accredited instruction! We will cover the everything including the planning/research process, game asset production skillsets, gameplay camera, UI/UX, importance of game modes, VFX, SFX, music, and game engine options.
We will cover the following core skill sets:
Over 8.5 hours of video content featuring more than 80 lessons.
Game research best practices in the creation process so that you can build a strong foundation for your game development.
We’ll be utilizing the latest software packages that top tier gaming studios of today use to create all of your favorite AAA titles!
This course features an accredited university animation instructor who has over 15 years of experience animating both keyframe, and motion capture based animation for studios such as Naughty Dog, Insomniac, Sony Computer Ent, Guerilla Games, Sucker Punch, Google, Disney and more.
Game Design Flagship Masterclass Trailer
FREE PREVIEWGame Design Masterclass | Indie Game Development Introduction
FREE PREVIEWWacom Discount
FREE PREVIEW30 Day FREE Trial Autodesk Maya
FREE PREVIEW30 Day FREE Trial Adobe Creative
FREE PREVIEWEnvato Elements Discount
FREE PREVIEWAnatomy for Sculptors Discount
FREE PREVIEWStudent Feedback
eBook 230+ Page Visual Companion Guide: Game Design Flagship Masterclass | Game Development & Marketing Analytics
FREE PREVIEWReference & Inspiration Overview
FREE PREVIEWRetro Gameplay Reference and Inspiration
FREE PREVIEWModern Gameplay Reference and Inspiration
Game Visual Reference and Inspiration
Industry Experience Overview
Industry Experience
Applying Industry Standards
Game Documentation Overview
Documentation Introduction
Document Prototype
Document Workflow
Document Technical Engineering
Document Objectives
Concept Art Overview
Hero Character Design Introduction
Character Skin Concepts
Weapon Concepts
Lesser Enemy NPC Concepts
Enemy NPC Concepts
Boss End Boss Future Player Concepts
Environment Concept Art Overview
Environment Design Introduction
Environment Concept Planning
Final Boss Environment Concept
3D Character Modeling Overview
3D Character Modeling Introduction
Stylized VS Next Gen
Hero 3D Model
Enemies Boss 3D Model
Boss Larger Scale and Custom Design
Lesser Creatures and Enemies
30 Day FREE Trial Autodesk Maya
FREE PREVIEWCharacter Rigs Overview
Character Rigging Introduction
Sharing Rigs
Weapon Rigs
Lesser Flying Creature Rigs
Special Case Rigs
3D Environment Modeling Overview
3D Environment Modeling Introduction
Unity Game Engine Testing
Run Stage Environment Testing
Unity Game Engine
Future Level Planning
Dojo Training Level
Animation Overview
3D Animation Introduction
Combat Animation Planning
Hero Animation Part 1
Hero Animation Part 2
Zombie Enemy
Ninja Enemy
Ghost Enemy and Grave Master Boss
Spider Creature Enemy
Lesser Creature Enemies Crow Bat Skull
Custom Enemy Demon Wheel
Training Dummy and Dojo Master
Additional Planning for Complex Characters
Export GUI
Gameplay Camera Overview
Gameplay Camera Intro
Gameplay Camera Best Practice Examples
Additional Planning and Running Mode
User Interface and User Experience Overview
UI UX Intro
Rough Mockup Planning
UI Menu Flow Planning
UI Mockup Testing and Polish
UI Player Control Layout
UI Details
Customized Fonts
Planning Various Game Modes Overview
Game Modes
Story Mode
VFX and Sprite Animation Overview
Module11_Sequence 11.1 Assets On Unity Store
Visual Effects Intro
Outsourcing Contracting VFX
Sprite Sheets and Animation
Gameplay VFX Testing
Sound Design | SFX Introduction Overview
SFX Introduction
Assets on Unity Store
Additional SFX Outsourced
Game Refs and Custom SFX
Gameplay SFX Testing
Soundtrack Music Composition Overview
Music Composition Intro
Contracted Music Part 1
Contracted Music Part 2
Mastering and Implementation
Choosing Game Engines Overview
Game Engines
Playmaker
Additional Resrouces
Save up to 15% vs purchasing masterclasses individually!