Character Sculpting Bundle

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Course bundle includes all of our best Modeling & Sculpting Courses! Over 278 lectures and over 25 hours of content.


Course Description


In this foundational course we will be learning the fundamentals of Character Modeling, where we will cover the following core skill sets:

  • Sculpting, Optimization, Texturing, and Character Setup


We’ll be utilizing the latest software packages that top tier gaming studios of today use to create all of your favorite titles! The software packages that we’ll be covering are:

  • Zbrush, Maya, Substance Painter, Unity Game Engine, and Marmoset Toolbag 3

Course curriculum

  1. 2
  2. 3
    • Zbrush Preferences

    • Hotkeys and Lightbox

    • Zbrush Viewport

  3. 4
  4. 5
    • Head Foundation

    • Head Foundation Cont'd

    • Sculpting Eyes

    • Sculpting the Nose

    • Sculpting the Mouth

    • Sculpting Ears

    • Sculpting Horns

      FREE PREVIEW
    • ZModeling the Wood

    • Live Booleans

    • Appending Subtools

    • Horn Cleanup

    • Blocking in the Rope

    • Candle Creation

  5. 6
  6. 7
  7. 8
  8. 9
  9. 10
    • Intro to Baking

    • Xnormal

    • UV Snapshot

    • Map Creation

  10. 11
    • Substance Painter

    • Project Settings

    • Importing Texture Sets

    • Baking Maps

    • Wood Texturing

    • Default Materials

    • Skin Texturing

    • Substance Timelapse

    • Exporting

  11. 12
    • Project Settings

    • UI Overview and Layout

    • Importing Assets

    • Material Creation

    • Importing Textures

    • Conclusion

  12. 13
    • Marmoset Intro

    • Importing Assets

    • Material Creation

    • Lighting Settings

    • Camera Settings

    • Render Settings

    • Material Separation

Watch Intro Video

Video Course Trailer

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