Pre-Order Details

We plan to launch this course very soon, but you can pre-order the course at 20% off today!!

  • We will be sending updates and an additional pre-sale discount prior to the release, if you have not signed up please email us here
  • Learn 3D environment workflows from a veteran professional artists who worked at AAA game studios that created Call of Duty, Crysis, & Dead Space


Pre-Order Savings

Are you looking for a 3D environment modeling course that explains all the leading studios' top-secret workflows step-by-step?

For only $79 (20% off with pre-order savings discount sent via email to subscribers), you can learn how to create 3D environment kit pieces and props utilizing Autodesk Maya, & Unreal Engine for use in game production workflows taught by an industry veterans with decades of AAA game dev experience.


* By submitting your email, you consent to its sharing with Tav Shande.




Join Tav Shande, an industry professional with nearly two decades of experience creating environments for companies such as EA, Crytek, Activision, and more.  

We’ll go into depth on how to instantly transform your architectural 3D environment workflow singlehandedly.  We'll share the secrets utilizing state of the art tools and workflows that allow you to achieve extremely realistic environment pieces to create vast worlds for AAA game production in Unreal Engine. 
We'll cover some of the best practices to consider for AAA 3D environment game production development.

We will cover the following core skill sets:

  • Trim sheets vs a 'Skin' texture
  • How to create sharp bevels without adding additional polygons
  • Scene optimization to maintain clarity on your entire project's assets
  • Uv's
  • Tiling textures
  • Trim sheets
  • Unreal Engine integration and optimization
  • Autodesk Maya & Substance Painter workflows


Get the skills industry veterans use to quickly ship massive photo-real environments.  Become a master at professional-grade asset creation, making complex architectural details.  

By taking this course you'll be enabled with the power to implement incredibly rapid environment world creation through the use of revolutionary trim sheet UVs to achieve 4k texture resolution across every asset. 

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ABOUT THE INSTRUCTOR

Tav Shande


This course features an industry veteran instructor who has over 20 years of experience creating environments for studios such as EA, Crytek, Activisionand more.  Additionally, he is one of the top 3D environment sellers on Epic Games' FAB store.