Course Details


Are you looking for a 3D environment modeling course for beginners that explains all the leading studios' top-secret workflows step-by-step?

Learn how to create modular environment kit pieces and props utilizing Blender, Autodesk Maya, & Unreal Engine for use in game production workflows taught by industry veterans with our collaboration with Sierra Division Academy.


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Join Sierra Division Academy's industry professionals with nearly two decades of experience creating environments for companies such as Naughty Dog, Sony Santa Monica, Insomniac Games,  NVIDIA, and more.  

We’ll go into depth on how duplicating and snapping 3D asset pieces can be aligned to a precise grid, ensuring perfect alignment every time, eliminating gaps and overlaps. Modularity drastically boosts speed and efficiency, a stark contrast to the slow process of manual scaling and fitting. 

They’ll show us some of the best practices to consider and how modularity in AAA game production is used in modern day game development.

We will cover the following core skill sets:

  • Setting up your grid
  • Determining how best to create your modular set
  • Additional asset piece creation process
  • Uv's
  • Tiling textures
  • Trim sheets
  • Modularity in organic sets
  • Unreal Engine integration and optimization
  • Blender and Autodesk Maya workflows

Environment artists often build entire worlds with individual pieces like walls, pillars, and floors that effortlessly snap together. This is the essence of modularity, enabling incredibly rapid environment creation. 


Experience Your Future Workflow

Watch the trailer to see the level of polish, pro industry workflows, and career acceleration you unlock inside the 3D Environment Modularity course.

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Your Instructors: Sierra Division Academy

With over 20 years of experience, our lead instructor has experience animating in both keyframe, and motion capture based animation at the world's top studios. He is here to personally guide your journey.

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