3D Environment Modularity for Beginners
In this foundational course we will be learning the fundamentals of 3D environment modularity for Unreal Engine in an exclusive collaboration with Sierra Division.
Are you looking for a 3D environment modeling course for beginners that explains all the leading studios' top-secret workflows step-by-step?
Learn how to create modular environment kit pieces and props utilizing Blender, Autodesk Maya, & Unreal Engine for use in game production workflows taught by industry veterans with our collaboration with Sierra Division Academy.
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Join Sierra Division Academy's industry professionals with nearly two decades of experience creating environments for companies such as Naughty Dog, Sony Santa Monica, Insomniac Games, NVIDIA, and more.
We’ll go into depth on how duplicating and snapping 3D asset pieces can be aligned to a precise grid, ensuring perfect alignment every time, eliminating gaps and overlaps. Modularity drastically boosts speed and efficiency, a stark contrast to the slow process of manual scaling and fitting.
They’ll show us some of the best practices to consider and how modularity in AAA game production is used in modern day game development.
We will cover the following core skill sets:
Environment artists often build entire worlds with individual pieces like walls, pillars, and floors that effortlessly snap together. This is the essence of modularity, enabling incredibly rapid environment creation.
Don't learn alone. Upgrade to the Private Mentorship Track to get weekly portfolio reviews and career strategy from industry leads at Naughty Dog & Epic Games.
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With over 20 years of experience, our lead instructor has experience animating in both keyframe, and motion capture based animation at the world's top studios. He is here to personally guide your journey.